31st March 2011, 07:08 AM
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Special Guest
Join Date: Dec 2008
Location: @home
Posts: 627
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Fraps 3.4.0 released.
On the 29th, beepa released a major version of their real-time video capture and benchmark software, Fraps. I'm really looking forward to testing their "Increased video capture performance at high resolutions" claim. I've been having certain undiagnosed issues with high resolutions, specifically and particularly, my LCD's native resolution of 1920x1200.
Quote:
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FRAPS 3.4.0 RELEASE NOTES
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The latest version of Fraps includes an update to the loop recording mode, allowing you to specify a custom length for the buffer (rather than the default 30 seconds). To activate the recording loop simply press and hold your video capture hotkey until the Fraps counter turns pink, indicating that loop recording has begun.
We have also included new optimizations for recording at high resolutions such as 1920x1080 (1080P). Performance gains should be seen in most OpenGL and DirectX games with Fraps 3.4. Changes since the last release are listed below:
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CHANGELOG
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Fraps 3.4.0 - 29th March, 2011
- Added configurable buffer size for loop recording mode
- Increased video capture performance at high resolutions
- Fixed slow recording of Minecraft at default window size
- Fixed benchmark crashing when configured to stop automatically after 1 second
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