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Old 30th August 2012, 12:08 PM   #1
Mario
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Post Inversion.

Here is the official Inversion readme file.

Quote:
Inversion™
==========================================

Thank you for purchasing Inversion™

This Readme file contains late-breaking information for Inversion™, and the most up to date information about installing, running, and playing the game.

INVERSION™ & ©2012 NAMCO BANDAI Games America, Inc. All rights reserved Developed by ©2012 Saber Interactive Inc. All rights reserved.

************************************************** *********************

Contents
--------

1. Minimum and Recommended System requirements
2. Technical Support / Warranty
3. Compatibility
4. Networking Solutions
5. Controls
6. Online

================================================== =========================
1. MINIMUM AND RECOMMENDED SYSTEM REQUIREMENTS
================================================== =========================

MINIMUM SYSTEM REQUIREMENTS
OS: Windows XP, Vista, Windows 7
CPU: Intel Core2 Duo, AMD Athlon 64 X2, 2Gz
Memory: 2 GB
Video: Nvidia Geforce 8800, ATI Radeon 2900 XT, 512 mb Graphics Memory

RECOMMENDED SYSTEM REQUIREMENTS
OS: Windows XP, Vista, Windows 7
CPU: Intel Core2 Quad, AMD Phenom X4 9950, 2.6Gz
Memory: 3 GB
Video: Nvidia Geforce GTX 460, ATI Radeon 5850, 1gb Graphics Memory

ADDITIONAL SYSTEM REQUIREMENTS
Hard Drive Space: ~5 GB
Input: 100% Windows 2000/XP compatible mouse and keyboard, USB Game Controller
Internet: Broadband Internet connection

ADDITIONAL SOFTWARE REQUIREMENTS
DirectX 9.0c, DirectX 11
Up-to-date drivers for all hardware devices
Broadband Internet connection required

================================================== =========================
2. TECHNICAL SUPPORT / WARRANTY
================================================== =========================

Information for tech support and customer support can be found in the game manual.

================================================== =========================
3. Compatibility
================================================== =========================
For best performance and video quality, please make sure you have the latest drivers for your video card when running Inversion. If you have an ATI or NVIDIA video card, you can find drivers on their websites.

http://www.ati.com/
http://www.nvidia.com/

The following minimum Video Cards/Chipsets are required:
Nvidia Geforce 8800, ATI Radeon 2900 XT, 512 mb Graphics Memory


If you have an older card then the ones listed above, the game may be playable, but we cannot guarantee the quality of the visual experience because these cards are below our minimum recommended requirements.

================================================== =========================
4. NETWORKING SOLUTIONS
================================================== =========================
If you are experiencing any problems connecting or hosting internet games, please consult our forums on the Steam Network (https://support.steampowered.com/) for the latest networking solutions.

================================================== =========================
5. Default Keyboard Controls
================================================== =========================
GAME CONTROLS
The default PC controls are as follows:
Move Forward ...................................W
Move Back .........................................S
Move Left ..........................................A
Move Right ........................................D
Fire .................................................. ..Left Mouse Button
Reload ...............................................R
Minizoom.......................................... .E
Manipulation/Shield .........................Q
Gravlink .............................................Right Mouse Button
Melee ................................................Mi ddle Mouse Button
Use Item ............................................F
Next Weapon ....................................Wheel Up
Previous Weapon ..............................Wheel down
Objectives .........................................Tab
Switch Gravity Modes .......................Left Shift

GRAVLINK
The Gravlink is a dynamic tool that enables Davis to control gravity.

LOW G
When Davis first acquires the Gravlink device he is only able to use basic Low Gravity (LowG) manipulation allowing him to raise enemies and objects weightlessly off the ground. Use this power to move objects in Davis’ path or exposing enemies out of cover. Later on Davis will find additional upgrades allowing for more functionality of the Gravlink device.

Actions Commands:
Aim the Gravlink at object.............(When holding [Right Mouse Button]) Rotate Mouse
Fire the Gravlink............................(When holding) Release [Right Mouse Button]
Select floating object....................Aim at object and press [Q] to pick up
Move Objects...............................Move Mouse
Throw held object…......................Aim and press [Left Mouse Button] or press press [Q] or press [Right Mouse Button]
Lift enemies out of cover..............Target enemy and press [Q]
Shockwave....................................Press and hold [Right Mouse Button] and [Q] simultaneously

HIGH G
Once Davis acquires the power to manipulate High Gravity (HighG), he can use this new ability to crush objects and enemies in his path. When used in the right areas the HighG power can also help Davis get past certain barriers blocking his progression. *To use HighG, press the [Left Shift Button] to switch the gravity mode on the Gravlink,

Actions Commands:
Aim the Gravlink at object.............(When holding [Right Mouse Button]) Rotate Mouse
Fire the Gravlink............................(When holding) Release [Right Mouse Button]
Shockwave.....................................Pres s and hold [Right Mouse button] and [Q] simultaneously


COVER
The recent events in Vanguard City have made traveling very dangerous. It will be necessary for Davis and Leo to take cover to get the upper hand in a battle or protect them from enemy fire. Many objects can provide cover and are indicated with an on-screen icon. Press [Space Bar] when next to an object to take cover. While under cover, press the [W] [A] [S] [D] keys to move and adjust Davis’ position. To look out and fire while under cover, press and hold [E], then release [E] to quickly return to cover. Davis can also blind-fire; to do so, press and hold the [Left Mouse Button]. To roll between cover, press the [A] or [D] key to move in the direction of another cover position and press [Space Bar]. To jump over cover, press [W] key and press [Space Bar]. Press the [S] key to leave cover.

If cover cannot be found then Davis can create temporary cover by using the Gravlink. In order to do so, Davis must have acquired the upgrade which allows him to grab objects in LowG. Selectable floating objects will give off a reflective blue glow. Press the [Q] key while aiming at a selectable floating object to pull the object towards Davis. If Davis grabs a large enough object it can be used as temporary cover, to throw the object simply press the [Q] key again or press [Left Mouse Button] or [Right Mouse Button].

BALANCING
There are times when Davis must walk and balance across rafters or fallen planks. When this become necessary simply press the [F] key to step on the rafter or plank. Press the [W] key to head forward and press the [Left Arrow] key or [Right Arrow] key to balance. If Davis slips, press the [F] key to pull him back up.

ZERO G ZONES
When Davis experiences zero gravity he sometimes needs to jump between debris to get around. Move the Mouse to look around and select a piece of debris to jump to. Selected debris reflects a neon blue outline. Press [Space Bar] to make the jump.

To give Davis more space, press the [S] key and press [Space Bar] to do a back flip. You can also press the [W] key twice to instantly dive to the other side of an object.

STATIC VECTOR SHIFTS
Static Vector Shifts point to places in the world where different planes of gravity are linked together.
Stepping into the blue beam will allow Davis and Leo to proceed along a new plane of gravity.

DYNAMIC VECTOR SHIFTS
These are the areas in the game where the entire world shifts together. As Zero G kicks in Davis, Leo, and enemies are raised into the air. The world turns and for everyone and everything, the wall becomes the floor.

================================================== =========================
6. ONLINE
================================================== =========================

Online:
If you have an internet connection you can switch the party settings to Online to allow you to sign in with your GameSpy ID and search for players for online multiplayer matches. If you do not have a GameSpy ID, you will be prompted to sign up for a free account at https://login.gamespy.com/ .

ONLINE GAMEPLAY
Play with a partner in co-op or competitive modes.

Game Modes
Deathmatch: Individual mode. The goal of Deathmatch is to kill as many other players as possible before the time limit is reached.
Team Deathmatch: Cooperate with other players in this team-based variant of Deathmatch.
Hourglass: Attack enemy vectors and defend your own in this variation of team king of the hill.
Assault: Assault is a team-based mode where players must capture objective points within the time limit or fail to advance.
King of gravity: Find and acquire the Gravlink to become the King of Gravity. Players can only score points when they are King.
Grav Control: Kill streaks allow players to trigger vector changes and turn the map upside down!
Gravity Slaughter: Score kills and points using Gravity powers.
Survival: Four players cooperate to fight against increasingly difficult waves of enemies and bosses.

System Link
Select Party Settings from the Main Menu to switch from Local “Single Player” to System Link “LAN” or Online “Internet”.

Local Mode:
When the settings are set to Local Mode, you will be able to play the Single Player Campaign but not be able to search for online multiplayer games.

System Link (LAN):
If you have a Local Area Network (LAN) setup you can change your settings to System Link in order to search for other players within the same LAN. LAN supports both, 2player co-op campaign mode or multiplayer matches.

================================================== =========================
ETC.
================================================== =========================

This product contains software technology licensed from GameSpy Industries, Inc. ©
1999-2012 GameSpy Industries, Inc. GameSpy Industries, Inc., GameSpy, and the "Powered by GameSpy" design are trademarks of GameSpy Industries, Inc. All rights reserved.

This product is intended solely for private home use. Public performance or other use is expressly prohibited.

Please visit the official websites:

http://www.inversion.com/
http://www.namcobandaigames.com/
http://www.saber3d.com/
http://store.steampowered.com/
http://www.amd.com/
http://www.nvidia.com/
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